Information
This project uses Textured Engraving to make the details of the baby angels clearly visible.
Three types of files need to be prepared for texture engraving: 3D files, texture files, and material files. Among these, the 3D files must be in OBJ format.
When the material file is opened in a text editor, it should contain the shader information "newmtl" corresponding to the 3D model and the texture map.
You can edit it in a 3D editing software you are familiar with. All files must be imported into Studio; otherwise, texture engraving cannot be selected.